Hi,
Any idea how can I remove reflection only from one object but should be on all other objects…?
Like… I don’t need reflection of floor on sphere but should catch sky reflection…?
Thanks.
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test.c4d (197 KB)
Hi,
Any idea how can I remove reflection only from one object but should be on all other objects…?
Like… I don’t need reflection of floor on sphere but should catch sky reflection…?
Thanks.
…
test.c4d (197 KB)
You could put a compositing tag on the floor and check seen by reflection.
but I need that floor reflection on cube…!
…
Not directly possible to include exclude certain reflections from certain objects appearing on certain other objects. You could do it in post, using masks for the objects with the reflections layer, is my first thought.
I though may be some other way…!
Yes… thats I am doing.
Thanks.
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