hi guys ,
downloaded and installed 2.04 edu for maya 2014 today
load a 96000 poly model , start RT , i can tweack my lights or camera setting
but as soon as i try to tweak the material , RT stop and i get following error
// Warning: Render host master (127.0.0.1) is not responding //
the weird thing is that if i have only a simple sphere .. then the crash do not happen
with a very high poly sphere teh crash happen again ..
both ,
gpu and cpu …
fo rnoe i did duplicate my geo and have a layer with low poly .. kind of working .. but not the way it should be ..
spent some time in arnold with that model .. and did not have those issue ,., although i really want to render this one in vray ..
teodor, the files would be around 500 mb .. would send you a link tonight ( at work right now )
but i the meantime.. you can reproduce it easilly
create a low poly sphere
assign material .. dome light send to RT… everything is fine, you can tweak the shader in real time
now,
polysmooth that sphere to around one million poly
send to rt ..
you can tweak the camera or light … but as soon that you touch the shader ,.. crash
We’ve been able to reproduce this issue here, so there is no need to give us any scene.
I think there is a workaround you can use for this problem. You can force the geometry type to be static.
The setting could be found at Render Settings → Settings → System → Default geometry.
The default option is “Auto”, set it to "Static and it should work. At least here it works here.
Static - all geometry is pre compiled into an acceleration structure at the beginning of the rendering and remains there until the end of the frame. The static raycasters are not limited in any way and will consume as much memory as necessary.