GI disappears when Cast shadow OFF

Hi,

When I turn off “Cast Shadows” in Object properties of red plane , bounced light disappears from teapot

3ds Max 2020, Vray 5.20.01 build 00001

regards

Z

Never noticed that…anyway, I guess until it’s fixed you could work around this by setting light/s to exclude from shadow casting for whichever object/s.

We are aware of this behavior (internal bug-tracker id: VMAX-8227), however, it may take some time until we raise its priority. You may use @fixeighted 's workaround for now.

Thanks Fixeghted and Aleksandar. Just wanted to point to the bug. I am already using exclude to bypass the problem. On another note might be a good idea to consolidate Max’s Object Rendering Controls into Vray Object properties. Just as a convenience so they are all in the same place
Thanks for your help

regards
Z

Unfortunately, I don’t see this being fixed in the future. It’s one of those physically incorrect options that are in the way of other advancements and thus incompatible with the current V-Ray core.