i thought that setting the vray lens effects to “render to element” works when saving to VRIMG
clearly it doesnt.
i could see it in VFB when i rendered preview, but in the saved huge resolution VRIMG, the element is pitch BLACK!!!
i am really upset about this
either its not saved withind VRIMG file, or its gets lost during the VRIMG2EXR conversion.
is this a BUG?
on another note…
how do you comp the glare and bloom elements?
i thought that setting the vray lens effects to “render to element” works when saving to VRIMG clearly it doesnt.Nope, for the moment it doesn’t work; the reason being that the .vrimg file is saved bucket by bucket as the rendering progresses, but the lens effects are computed *after* the image is rendered. I’ll make a note to add this to the help page, and to add a warning in the V-Ray messages window.
how do you comp the glare and bloom elements?You blend them with the original image.
that means that large size renders computed through DR, have to be saved locally to EXR.
and it also means i CANT send those jobs through backburner because of the DR/EXR render problem, when large EXR is not saved to network drive
comping…obviously i blend them…the question was more about the blending mode…if ADD or SCREEN etc…
I don’t know the math behind the photoshop modes, so I have no idea… you need a mode that does regular blend between two images - not addition, screen or whatever; just a mode with a number slider where 0 means only one layer, and 100 means the other, and 50 means half of the first and half of the second.
What puzzles me is that is it nowhere to be found in the render element list. You get it as a channel in the VFB if set to element in its settings, but there is no actual element to add as one might expect.
Currently we cant have both the blended RGB and unblended RGB when using lens effects.
The way Vray blends the lens effects into the RGB is different to what can be done in Photoshop, and it would be helpful to have the non-lens effect RGB saved as an element too. perhaps I should add this to a feature request?
Thanks in advance.
Vlado has posted a comment about this, just few post above:
Nope, for the moment it doesn’t work; the reason being that the .vrimg file is saved bucket by bucket as the rendering progresses, but the lens effects are computed *after* the image is rendered. I’ll make a note to add this to the help page, and to add a warning in the V-Ray messages window.
Yes, you can use both output options in V-Ray Frame buffer rollout, “V-ray raw image file” and “Save separate render …” where for the second you can uncheck “Save RGB” and “Save Alpha” in order to save some space.
What puzzles me is that is it nowhere to be found in the render element list. You get it as a channel in the VFB if set to element in its settings, but there is no actual element to add as one might expect.
This puzzles me too, has this been fixed? Because I don’t see any lens effects in the render elements list.
I thought that you need to have them in the vrimg file, what was the original subject of this thread, but i see now that you want to add/remove lens render elements from the render elements dialog. There is no changes in that direction so far.
So do you have to save out to native vrimg files in order to access this channel individually? I just transferred over to the latest build from 2.3001 and I’m noticing all sorts of hidden surprises… one of which being the lens effect buffer is missing from the channel list