Glass object exit color problem and solution

Hi. I found some problem with glass exit color. In scene i have glass object with beveled edges, and i got wrong render. Solution is to assign another glass material with refraction color to object sides.


interesting, can you post this particular scene?

inactive topic

Hi.
Here is some cropped scene version. I set exit color in Devel/Debug UI. Or i’m wrong?
Glass Exit Color Problem Max 2011.max (1.19 MB)

fixed