On a render that was 20 minutes it gave an increase of about 5 minutes, but my scene is not very complicated. I think it can increase your rendertimes alot if you have a lot of detail in your scene, but you get a better looking render.
i am using the brick material as a bump map i dont’t think i can sharpen that. But then i don’t need to sharpen it because the antialiasing settings work great for me.
i really don’t want to use displacement because it uses more ram and produces higher render times, also i would have to deal with detaching faces and so on. but before the useful tip of the antialiasing increase i was considering to switch to displacment.