Hello! We are looking at upgrading our CPU farm or else looking into GPU rendering. The new fresnel (glossy) has been awesome for realism but I understand it’s not supported on RT GPU yet. If that’s correct is there any ETA as to when it might be?
actually thought this was supported and made sure to have it checked on all my metals..lol.
So is it supported on RT cpu?
And when it is supported should it be used on metals only or on everything?
Thanks