Hi we’re doing an indoor animation with a lot of gloosy reflected objects and surfaces.
I did a few test and the glossy seems to move when the camera is moving.
I’m rendering with adaptive qmc (which is better then adaptive subdevision) 2,5 - mitchel natravali.
glossy subdivs is around 15 .
Is there any way to solve this problem?
Are you using interpolation on the glossys?
nope
in the rQMC sampler is time independant ticked or unticked.. possible to post an example of what your seeing?
here a sample of what i’m talking about , look at the floor
http://www.3dvision.co.il/ciao.zip
time independent was ticked.
Thanks
Sorry, but I can’t see the problem there. For me it looks fine.
So, what should be different then?
-Larsson
can’t you see the floor is flickering?
the reflections…
i assume you mean the non-moving Noise in the glossies. Untick Timeindependent and increase the subdivs to get rid of the noise (as the noise will be more random without time-independent, but it will be rather grainy.
Thorsten
i know just what you mean, have had the same problem for some animations.
unfortunatly i have no solution
You can do what Thorsten suggested: untick the time-independent option and increase the glossy subdivs.
Best regards,
Vlado