Google Maps Context Models

I have developed a workflow to let me grab Textured Meshes from Google maps and use them for Model context within enscape.
I will be posting a how to video on this on You tube in the next few days.

it all works really well, with the exception that it breaks “walk mode”.
if you enter “walk mode” then it either puts you on top of the mesh or your falling though into space.
I need a way to tell Enscape to treat the mesh the same as it would a topography surface.

I have attached 2 examples where I have used this to show all the geometry from my project to the city, this lets me show the exact views that will be achieved in the finish design.

If I could fix the “Walk Mode” issue this would be an amazing solution for your users.


I have also shared a link to an example Enscape exe if anybody is interested.

https://1drv.ms/u/s!AmH9cWGDPwwAmd1zjoJLjQHVyAwvlQ?e=zSHEyT

there is now a walkthrough video explaining how to do this.