So the colour threshold value has changed - it’s number used to represent the amount of accuracy you want in your sampling using rgb values, the new version of it is now a percent. Percent accuracy needs smaller numbers to be a similar level of accuracy to the old colour based version so you’ll need to go a bit lower on the colour threshold.
I have tested it in another scene and I get a lot of noise and fireflies… I have to downgrade…
even with subpixelmapping disabled I get these artifacts and noise…