GPU not kicking in!

So just updated to V-Ray 7 for Maya, update 2 DR2
(v7.20.02 from Dec 2 2025)

I cant seem to get GPU going on renders which were previously rendered with GPU. (CPU works fine)
Any pointers to what I could look at?

// Error: V-Ray : Could not initialize the GPU for rendering!
// Error: V-Ray : [GPU light cache] Error during GPU initialization!
// Error: line 1: V-Ray : [RTOpenCL_impl::validate] 1: Abort was requested.​

Does it happen on an empty scene? Check the GPU Engine and Device Selection to ensure you have at least one GPU selected.

Yeah selection is fine
Not sure why it’s an issue now. But it looks like im running out of memory!! Back to CPU then. (it is a big scene).

[14:33:41.055] Peak memory for frame 21: 30.13 GiB collected for 24 categories

[14:33:41.056] Peak memory for “Bitmap”: 24.08 GiB

[14:33:41.057] Peak memory for “Bucket image sampler”: 53.39 MiB

[14:33:41.058] Peak memory for “Dynamic displaced geometry”: 0 B

[14:33:41.058] Peak memory for “Dynamic geometry”: 29.05 MiB

[14:33:41.060] Peak memory for “Dynamic moving displaced geometry”: 0 B

[14:33:41.061] Peak memory for “Dynamic moving geometry”: 0 B

[14:33:41.061] Peak memory for “GI”: 8.24 MiB

[14:33:41.066] Peak memory for “Lights”: < 1 MiB

[14:33:41.069] Peak memory for “Misc.”: 1.06 GiB

[14:33:41.070] Peak memory for “Misc. displaced geometry”: 0 B

[14:33:41.075] Peak memory for “Misc. geometry”: 1.14 GiB

[14:33:41.075] Peak memory for “Misc. moving displaced geometry”: 0 B

[14:33:41.076] Peak memory for “Misc. moving geometry”: 0 B

[14:33:41.077] Peak memory for “Progressive image sampler”: 0 B

[14:33:41.078] Peak memory for “RTOpenCL_impl”: 681.19 MiB

[14:33:41.079] Peak memory for “Scene parsing”: 80.66 MiB

[14:33:41.080] Peak memory for “Static displaced geometry”: 0 B

[14:33:41.081] Peak memory for “Static geometry”: 1.86 MiB

[14:33:41.084] Peak memory for “Static hair”: < 1 MiB

[14:33:41.085] Peak memory for “Static moving displaced geometry”: 0 B

[14:33:41.086] Peak memory for “Static moving geometry”: 0 B

[14:33:41.087] Peak memory for “Static moving hair”: 0 B

[14:33:41.087] Peak memory for “Tiled bitmap”: 783.53 MiB

[14:33:41.088] Peak memory for “VFB”: 2.25 GiB

[14:33:41.112] Number of light evaluations: 0 (0.00 per pixel)

[14:33:41.114] Maximum memory usage for resman: 0.00 MB

[14:33:42.552] Clearing geometry…: done [00:00:00.8] (100.0%)

[14:33:42.553] Number of intersectable primitives: 12787

[14:33:42.555] SD triangles: 0

[14:33:42.557] MB triangles: 0

[14:33:42.558] Static primitives: 11985

[14:33:42.560] Moving primitives: 0

[14:33:42.561] Infinite primitives: 2

[14:33:42.563] Static hair segments: 800

[14:33:42.564] Moving hair segments: 0

[14:33:42.600] Frame took 1516.03 s.

[14:33:43.425] Cleaning up bitmap manager

[14:33:44.280] Maximum memory usage for texman: 778.37 MB

[14:33:44.282] Maximum memory usage for attributes: 0.12 MB

HI there,

Have you been able to solve this?

Best,
Muhammed

Im not sure, I did end up using CPU to finish the job. I’ll open the scene today and see if GPU is got over it’s new Years hangover!

haha Thanks!
Keep us updated :slight_smile:

Best,
Muhammed

I can confirm everything seems to be just fine. A ghost in the machine

Thanks! Glad to hear it is all working fine!
It might have been the GPU driver, a machine restart or a clean install could have solved the issue. Sometimes after a big Windows update this could happen as well
Have a great day!

Best,
Muhammed