GPU rendering weird artefacts

Hi! When I choose GPU as a rendering engine there are some artefacts appear on my objects. When do the same with CPU everything is fine.


Are you using a dome light? If yes: try turning off adaptive dome.

Yes, I’m using dome light. But even if I turn it option off (adaptive) the artefacts still appear. If fully turn off the dome light the artefacts not so strong visible but still exist.

It’s a bug that we are currently working on resolving. It will help a lot if you can provide a scene so that we can validate the fix.

Best regards,
Vlado

yes, sure. here it is.
test scene weir artefacts with adaptive light option enabled.zip (697 KB)

Thank you for sharing the scene! It is added to the bug ticket. Prior to your report we assumed it was reproducible only when using bucket image sampler.

Kind regards,
Peter