Is there a reason, the triplanar frameoffset would work in CPU but not GPU?
Most likely not supported. I’ve found an issue logged (internal bug-tracker id: VGPU-5415). I’ll talk to the project managers about it.
thanks buddy ![]()
Is there a reason, the triplanar frameoffset would work in CPU but not GPU?
Most likely not supported. I’ve found an issue logged (internal bug-tracker id: VGPU-5415). I’ll talk to the project managers about it.
thanks buddy ![]()