sorry da-elf, didnt read you post. I guess that could work. The main problem is the shielding issue, and the edies or vortexs that a field of grass creates for itself. Its a tough nut to crack.
shrek films have some great rolling green hills. so it can be done.
when i get some time, I might dig some old scenes I have lying around trying to simulate that very effect. That was back in the days of shag hair.
VrayFur can’t be linked to Wind though can it?
:lol: you brought this thread back to life that that post.. haha
Anyway, no it cant. They are talking about the max built in hair/fur system.
you used to be able to do this in max 5 with a plugin called grass o matic. It was a really good plugin but sadly it wasnt updated for any of the newer max builds
I haven’t really used it but there is http://www.antiflash.net/supergrass/download.html
nice find eric 8)
Anyway, no it cant. They are talking about the max built in hair/fur system.
yeah, sadly i know.
This has got to be added to the wishlists… just got to be…
For nowi’m trying to offset a noise map as suggested - little tricky toget the effect i want…
Shave and haircut isn’t included with max though? I couldn’t find it anywhere, not even in the helpfiles… is it renamed or something in max9?
I dont think it will be possible as its created at rendertime.. kind like displacement.
But you never know.
Yeah its just called hair and fur i think. Shave and a haircut was its name when it was a plugin.
Just go to the RENDERING menu then down to EFFECTS, click on ADD and choose HAIR AND FUR.
Make sure to set it to geometry mode.