Hi guys, what is th best way to make grass on a big surface by using corona?
Cinema4D render instances and mograph as usual ?
Is there something corona based tips?
Alex
Pretty much the same way you’d do it in AR/PhysR. but everything has to be polygonal. (hair for example)
Rendering clones of grass patches with multiple LODs or frustum culling to save memory would be a good way.
Thanks so much.