Hi
Anyone had success trying to make one of these. I had decent success with it, but not quite right.
This blender the lensing part is great, but the nested scaled spheres in vray don’t have the same look.
Basically he’s using 100 scaled spheres and using a shader to change the IOR based on how close to the event horizon the sphere is.. I think
Any tricks and tips greatly welcome.
I’ll update with some of my tests when I get back into work.
Sorry posted in wrong group. Couldn’t find delete post button
Kind regards
Harv