GTX680 is strictly gamers card without a lot lot LOT of things for GPGPU computing. This is why the card is cheaper and colder with smaller chip. There will be a full GTX 6xx card with full support of GPGPU computing later, I think after one or two months.
Just cancelled 3 GTX 680’s which were meant to arrive tomorrow. Not enough info out there, & lots of pessimism.
Still no one benchmark it in vray RT with the Indoor benchmark scene?
So here are some preliminary results with the CUDA code compiled with the 4.2 rc2 CUDA toolkit (not the final version yet) for the benchmark scene; OpenCL code is compiled by the respective driver. This is our latest GPU code, which is somewhat more complex than before.
I have bad feeling they want to cut off GTX GPU rendering sollutions from happening. I wonder if it will kick them back in the ass since a lot of people simply wont buy quatro/tesla and go to ATI - once they finnaly start working…
And yea the CUDA works very nice !, on a side note is the Shellac mode in Vrayblend working with 2 materials or I’m blind? =D it looks like it work mrrrrr…
that’s great, Would be cool to compare the amount of time it takes to render the scene from the moment you press render… to get an overall time taken (including compile time for openCL) not so much to compare 580 to 680 but to compare overall openCL to CUDA.
as for the 680, the 1500 cuda cores seems to be nothing but marketing.
I wonder if it will kick them back in the ass since a lot of people simply wont buy quatro/tesla and go to ATI - once they finnaly start working…
This is exactly what I’m hoping will happen. The only thing that would mess it up is if ATI pulls the same stunt and we end up having to choose between two over-priced “professional” platforms for GPU rendering.