Hi,
Recently saw this BiFrost-thing, which I was actually wondering about, if anything like this is doable in PhoenixFD:
Mostly I am looking at heavy ocean gales / waves interacting with ship bodies - maybe you do have some hints …
Cheers, Peter
Hey,
It’s not the exact same thing, but we do have the Wave Force which can drive an actual simulation by a force created from an Ocean displacement texmap.
Cheers!
Ah, ok, must have missed that update! Thanks.
Any tutorial how to use this?
Best regards, Peter
you can see this thread, there is also a scene attached.