Gun turret asset to be used in Zomblies film

Hi guys,

Ive had a small amount of involvement in producing assets for a film in production. The film is called Zomblies.
For info about this film please visit http://www.zomblies.com/

This turret was textured using a combination of vraydirt maps in different slots, masking and various texture maps . The worn look was very quick to achieve compared to texturing manually.

Great material work!!

Did you use a Vray dirt map with ‘inverted normals’ ticked to get the chipped paint look?

Yes, thats pretty much it…with a combination of noise. I had to apply different versions of the dirtmap to the reflection and bump slot to get the right look, but vray made it much easier.

VRayDirt

I must admit to being bamboozled about this shader until a post recently and now everything is chipped paint (not really) but very helpful

thanks

spike

Looks cool! I would use a mask in the reflections slot, so that the rust is not so shiny - looks a little like brass in some areas I think…

Nice job!