hard edges around light

Hi,
I wanted to “turn on” the lights next to the bed. So I used an omni light.
But I don’t like the hard edges that apear on the ceiling.
How can I avoid that?

Re: hard edges around light

+ Try to render lights first and geometry directly affected, then everything in the scene to save you a bunch of time.
+ You should change the decay to inverse or inverse squeare and then increase the multiplier.
+ Increase the radius of the light by little steps try 0.5 first and see if it’s too much, and start decreasing the value.

PD: by the way the pillows in the back seems to be a little big. or the camera angle is too distorted.