Hard Limit on composite map layers?

I’m attempting to do some procedural texture work, and everything is looking good - but it gets to a point where I cant add anything more into a composite map - anything I add, removes something else. Is there a way around this issue? if it matters, I’m rendering using Optix on dual, NVLink TITAN RTX cards.
Thanks!

Yes, there is a limit of 6 layers per Composite map when using the V-Ray GPU engine. You can see a list of the supported features in the technical documentation.

Thanks! This helped a bunch.