having problems with arched space - using bump

hi all

attached a images. the render just come out flat and unrealistic.
can someone give some tips?
i could change the stone bitmap but still…

there are 2 “windows” or rect. light sourses from the left.

tried also displacement which works but doesnt come out good.

thank you all




Re: having problems with arched space - using bump

Hi ZILBERDIK.

The Bump Map gives to the Vray the idea that there are an irregular surface there, but it doesn’t deform the surface. It works fine when the light is direct on the surface that it’s applied. Did you understand ? :-\
Don’t forget, use B&W image to Bump and Displacement maps.

Sorry my poor English. I’m trying to start here (in this forum), but it’s hard to write in English…

Cheers

Re: having problems with arched space - using bump

also, appart from the map, your model is too perfect, try using chamfers, destroy it a little, or it is just going to be a perfect construction with an attached picture.
this is a great challenge. keep it up :stuck_out_tongue:

hi to the both of the replyers

thanks for the answers (i was check for reply ever 5 min (:

i’ll try what you have recommended, which is great

i’ll keep post images

question to arqestevez1

hey

if i will create together with the main light source, more lightsources around the room , which are weak (low intensity) will that help the resualt?