HDRI - making adjustments?

What do you recommend to use, when you want to make brightness, contrast, gamma adjustments on an HDRI map and using the map to illuminate the scene?

If I use VrayEnvironment, I can’t make any of those adjustments.
If I am going to use the VrayLightDome, I can also load the .hdri file.. but making gamma or contrast adjustments.. I can’t find that option.

Anything you can recommend?
Thanks a lot!

Hi, Bernhard

Currently any color corrections that you need to do to a texture, such as brightness, contrast, gamma adjustments, hue saturation etc., will need to be done outside of the UE editor. We are working on supporting the Unreal color adjustments in the Texture Asset Editor and will be announcing it when it is available.

Best regards,
Alexander

I see.. yeah.. it’s super important to control the Contrast, Brightness, Color, Saturation and Gamma from the imported HDRI. Kinda what we have in Vray for max, with the Vray HDRI.
Thanks for adding this as well .. appreciate it!