OKay boys and girls I have entered into a new relm of Vray using HDRI…and man oh man do I need some help!
Here is the breakdown! with a few images!
I have ventured into the world of HDRI, Now my scene is very basic in it’s setup, I have used the HDRI for my Skylight and have added a vray sphere light for some more defined shadows"set at 1.0 Multiplier"! I also set the Vray light to store Irradiance Map. I have my background using the same HDRI as my enviornament skylight. and this is what I get!
So I know HDRI is working as is the Vray light but it is to bright! so I thought it might be my Vray light making the scene overbright! so I rendered it “turned off” and the scene still lokked like the above image, I than turned of the HDRI material and rendered…and still the image looked like above… “I thought doing this would make the scene black?” Is the background image casting light since it is a HDRI? do I need to turn the Background image off as well? I don’t see why thois would effect the lighting as it is just an image! well any info would help here are my settings…
If you unselect the override skylight and environment in your vray settings, then the max background comes into play again. Better set the multiplier of your hdri to 0, that will make your scene black.
Vraylight with multiplier 1 is probably very low. Try rendering with only the vraylight too to see what effect it has on the overall lighting.
I don’t see the adavantage of using a hdri map here. Why not use a blue skylight, together with a max direct light for sun?
some HDRI probes have a different dynamic range. Hence with some you have to really crank it up to get usuable light and some you might have to lower. It just depends on the HDRI file.
here is an update, the HDRI is set at .3 Multiplier and the Vray light for the shadows is at 1.0 I will be testing different setting for the next 30 minutes and see what will give me a better look! raising the HDRI or the Vray light!
My goal is to make this image look 100% more life like! It just screams I was rendered!!!
the thing with hdri lighting is that your stuck with the probes ya got. If you can go out and make em on your own to batter match your needed background, then your going to love it. If you have to use whatever you can find, then it can be difficult. Invest in some GOOD quality libraries is the best way to go I suppose.
Ya im looking into a few libraries of good HDRI’s … But I was wondering what you think of the difference in the lighting form the original final to what I am doing now! does it look more life like? what should I add to get that sence of realizium?
ya if you look past the splotches and whats missing from the image compared to the other, I think it looks better. Sun shadow is a little too soft though. Try using a direct light instead of a vraylight.
A: those trees gotta go. for more realism
B: looking at the contrast in those trees for the background you can see how dark the shadow area are.
C: I agreee about the sun shadow being too soft. especially this time of day with that blue a sky.
D: and this is what really gets me. No one would have lights turned on at this time of day. not only that but interior lights would never come close to being that bright.