Heavy model - using proxy to speed up VR walks

Hi there,

I have a housing estate with few house types in it, layout with trees and peoples.

The entire scene is quite heavy now so the vr experience is not smooth enough.

I have 3d trees as proxies, 3d people directly in the scene, most of houses as proxies.

My question is, is there a visible difference ( speed gain in rendering the scene) in vr walks if I change all the 3d people models into proxies?

Or should I replace my 3d trees with 2d straight away?

Is there a way to enable fps counter?

Thanks for info! :slight_smile:

Hi @pwl.lorenc

the proxy functionality for Sketchup helps only to speed up the responsiveness of Sketchup - unfortunately you won’t see increased performance in Enscape.

Thanks for clarification. And in terms of new preview version, is there a performance increase? I’m on latest stable 2.1.0.53