HERE I GO USE A DUAL-CORE AMD OPTERON. INTO 2 NO’S. (A B)
FOR VRAY
1. THE SYSTEM “A” WHICH HAS THE DONGLE RENDERS WITH 8 BUCKETS.
2. THE SYSTEM “B” RENDERS WITH ONLY 4 BUCKETS DURING V-Ray DR spawner.
3. THE SYSTEM “B” RENDERS “MISSING THE MAPS”. HOW TO GIVE THE PATHS?
FOR VRAY RT
1. VRAY RT WORKS FINE ON SYSTEM “A”.
2. HOW DO I USE SYSTEM “B” TO ALSO RENDER THE SAME FILE ON SYSTEM “A”. LIKE
V-Ray DR spawner DOES IN VRAY.
With regards to the buckets, are both systems identical (8 cores)?
For the missing maps, make sure you store them in a place that is accessible to both machines. This means that you can either copy the maps locally in the same place on both machines, or use shared folders/UNC path names, or use mapped network drives for the textures.
well Valdo i am not sure about 8 cores.
but when i do a normal vray render without DR on i get 4 buckets.
when i on DR i get 8 buckets, but when i add the other server system in the V-Ray distributed rendering settings dialog box i get 12 buckets only.
should i not get 16 asking kindly.
both the systems are identical in processor.
only ram, display card and motherbord are different.
for my missing maps i copyed them in the 3ds max Maps directory and the problem was rectified. only would like to know if i want to have a differnt folder then how do i do it.
hi valdo still waiting for help on how to get 16 buckects.
both systems are identical.
if i render on both systems individualy i get 8 buckets each.
but when i render through DR i get 12 buckets.
thanks