hey i was wondering if i could get as much input as that Tadoa church thread got
i rendered this image and like a lot of the exterior renders i make i usually get this sort of hazy cloudy pail output (quite descriptive hey?)
and then after some photoshop, contrast, colour, levels
the rusult is alot better than the original, i was wondering weather i could get a clearer/richer output with less photoshop (im not trying to avoid photoshop just want more to work with) mostly i would like to know what makes the render cloudy like that
i used a medium IR preset altered for exterior shot (shutter spead 125, F thingy 125, environment and background on)
…
any help would be very appreciated
Well, I would suggest two things. First is playing with the white balance of the camera. That might help adjust some tones and having a bit more room to play in the rendering as opposed to doing that in photoshop. Second is to try adjusting the appearance of the sun/sky through settings such as turbidity and ozone. Again, this may allow you to a some light tonal variation and contrast that it seams you’re looking of. Also, you may not know this, but there are saturation and contrast controls in the Indirect Illumination tab. I haven’t really played with them very much, but you can give them a shot.