Hidden objects in render

I have an Evermotion set that I’m playing around with. I’m having an issue in that no matter what changes I make to the set, it keeps rendering out as original. Even if I hide all of the walls, they still render like nothing has changed even though they are gone in viewport. The only change that seems to work is applying different materials, but aside from that, any physical modifications seem to be ignored on the render side of things even though I can see them in viewport.

Update: Even if I hide *everything*, the scene renders as normal. Almost like something is stuck in memory?

have you checked that “render hidden geometry” is not ticked?

Stupid question but do you have the ‘Render Hidden Geometry’ enabled in the Common settings?

BINGO!! Not a stupid question at all. I’m guessing that it was turned on by default and it’s something I never use or would think to use. Thanks!