I was following a link from a sig of “cecofuli” to “frances colegrenzi” Website and saw this amazing little trick to have render history right into the frame buffer..
OMG I thought.. as the render frame buffer from Maya with its saved frames and switch back and forth is like my most wanted general feature in max.. I miss it so much.
I know this is not exactly the same but still pretty darn cool.
you only need to add a window’s system variable to make it visible in the vray vfb. go to system properties>advanced>environment variables and add a new one:
VRAY_VFB_HISTORY
value: 1