I am trying to render an object with a studio scene and the high quality studio.visopt from the Asgvis (web).
The problem: GRAINY LOOK NOT SO SHARP. I am sure that it can be fixed from settings but I own a really crappy laptop and…only to try it’s about a few hours per render.
Deterministic Montecarlo is a Render Engine that works best for a more detailed scene and less flat surfaces (Textures, displacements, bumps).
LC/IM: is more recommended for flat colors and surfaces.
+ I recommend you to change DMC engine for Irradiance map. So you can work with less noise.
+ Try to use the LC subdivisions at a maximum of 1500 and the sample to 0.005
+ Use Adaptive Subdivision for LC.