Brighten up:
How would you brighten it more?
I have tried it in vray, but when i give more light intensity, i overbrighten
some elements.
I take gamma correction with 1/0,454/1 and subpixel mapping on.
When i take it off and set gamma correction to 1/0,454/2,2 it comes washed out!
And what can i do with the red and blue spots from the neon light (lightmtl) in the ceiling?
the lighting looks quite ok for me. The only thing you need to brighten is the background exterior photo.
Also, I’d recommend using perspective correction for the 1st image, as it give s people misconception that the columns are tilted.
One more thing, as you’re using wide angle lens, the distortion gets more pronounced towards the top/bottom area of the image. Just crop this areas, and you’ll get a much better composition.
how can i do perspective correction - sorry for this beginners answer
If you’re using standard max camera → apply camera correction modifier
If you’re using vrayphysicalcamera → there’s a ‘vertical shift’ in the vrayphysicalcamera rollout, apply ‘guess vertical shift’
do you mean i should cut the hight of the picture, so that there is less floor and ceiling?
Yes, that’s what i mean. So you get a more landscape proportion
First thing you need to do to your RPCs is to colour balance the red tone out of their skin, mainly the standing bloke. The woman in the third image on the right is floating. I usually put a very very soft shadow under the feet to sit them into the flooring.
are the neon lights suppose to run into the column like that?(image 1 & 4)
i think that might be part of the problem… unless those square column covers dont hit the ceiling…
Outside that i think the lighting is quite nice…
Only two other comment i have is the texture angle on the wood countertop coming to the floor on image 2… Also, the flowers dont look right… is there suppose to be a cutout or something for watering that badboy?
One other thing… The glass railing in image 1… Is that even doable? No vertical supports… No handrail?
Arkitec
I know the rpc’s, but i will make this in post in ps. My main problem is that this szene is very dark. How can i get it brighter and also dont get overbrightend spots?
I need some tipps for more reality (not the rpc’s).