Hey there
When I try to place any V-Ray nodes in Houdini for Linux I get the following error:
Traceback (most recent call last):
File “object_VRayNodeLightDome”, line 1, in <module>
File “/opt/hfs21.0.596/houdini/python3.11libs/toolutils.py”, line 1492, in new_func
return function(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^
File “/opt/hfs21.0.596/houdini/python3.11libs/objecttoolutils.py”, line 492, in genericTool
node = toolutils.genericTool(scriptargs, nodetypename, nodename,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^
File “/opt/hfs21.0.596/houdini/python3.11libs/toolutils.py”, line 1492, in new_func
return function(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^
File “/opt/hfs21.0.596/houdini/python3.11libs/toolutils.py”, line 1614, in genericTool
(child, newnode) = createNodeInContainer(container, nodetypecategory,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “/opt/hfs21.0.596/houdini/python3.11libs/toolutils.py”, line 1470, in createNodeInContainer
newnode = _mapSubnetToNode(parent, nodetypecategory, container.childTypeCategory()).createNode(nodetype name, nodename,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^
File “/opt/hfs21.0.596/houdini/python3.11libs/houpythonportion/ui.py”, line 1242, in decorator
return func(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^
File “/opt/hfs21.0.596/houdini/python3.11libs/hou.py”, line 16672, in createNode
return _hou.Node_createNode(self, node_type_name, node_name, run_init_scripts, load_contents, exact_type_name, force_valid_node_name)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^
hou.OperationFailed: The attempted operation failed.
Invalid node type name
Any idea why this might be? It works fine on my Windows boot.
Thank you!