house

Hi, here some renders of a work that I made for a client , this is a house in lima peru.

Onz


nice render

i don’t like only tiling on the wall … maybe other texture :wink:

For the exterior shoot, I think the mood is great, but terrain and textures could use a little more work.

In the interior shoot, the trees on the left side are soooo well integrated, mabee a little burned image on the right side,

you should keep continuity on our your displaced materials

thx I didnt knewthat continuity solved that problem!

thx

Onz

Here is another one

Onz

I think the ground/terrain needs a lot of work. Both texturing & geometry look very unrealistic.
Ground Geometry needs more subdivisions & a less repetitive texture. Try placing a few individual rocks on the ground will help as well.

Try using a MIX map [with MAX noise map in mix slot] to mix two different bitmap textures together to stop repeating.

Hope this helps