Hi, here some renders of a work that I made for a client , this is a house in lima peru.
Onz
nice render
i don’t like only tiling on the wall … maybe other texture ![]()
For the exterior shoot, I think the mood is great, but terrain and textures could use a little more work.
In the interior shoot, the trees on the left side are soooo well integrated, mabee a little burned image on the right side,
you should keep continuity on our your displaced materials
thx I didnt knewthat continuity solved that problem!
thx
Onz
I think the ground/terrain needs a lot of work. Both texturing & geometry look very unrealistic.
Ground Geometry needs more subdivisions & a less repetitive texture. Try placing a few individual rocks on the ground will help as well.
Try using a MIX map [with MAX noise map in mix slot] to mix two different bitmap textures together to stop repeating.
Hope this helps