How can I exclude a Matte object from VrayAerialPerspective?

I will explain what I mean.
Lets say i have an object that I want to make it Matte to mask other objects.
The problem is that, because I am using VrayAerialPerspective, the alpha of the Matte object is not fully black. As it gets the fog from the AerialPerspective so its tinted a bit.
Thus when I use it, it will tint the final image as well.
How can I solve this?

Currently, you cannot exclude the VRayAerialPerspective from the alpha. So, the solution is to render twice, with and without the atmospheric effect (with the VRayAtmosphere pass) and compose it in post.

I thought of that too, but I believed that would be another option something I didn’t see (as usual).
Thank you for the advice though :smile: