How can I recreate this shader with Corona Physical Material?

Hi guys,

For learning purposes I am recreating some shaders I see online, and I found this one interesting.

I thought it looks like some kind of pine resin, with self illumination maybe?
And some sort of noise which controls refraction/sss/or maybe in diffuse color? So many options I don’t really know how to approach it.

I thought the texture could be something like from a planet or moon, from this page: Solar Textures | Solar System Scope
It also has some bump, but that is easy, it could also just be some planet topo texture for bump.

start with Architectural Glass preset
see where it takes you :smiley:

That looks really good! Thanks for the advice. It is too much trouble if I ask you to kindly share your scene? Thank you.