I have this exterior scene (some problems with long caustics) where I’m using vrayfur for grass. Now vrayfur is slowing my scene down.
This is really a basic question for all you who’ve been doing this all the time.
How do I first render a scene with hidden vrayfur generator (so I only have a flat ground), and then render only that ground object AND the vrayfur generator but with everything else hidden? Not only that, but I need to have all the occlusions correct, so I can’t just hide stuff since I won’t be able to compose this back in PS again.
For the grass pass, select everything else in scene and in vray properties assign (matte object) with alpha contribution to -1.
For the other objects pass, select the grass and make it not visible to the camera (in properties)
In photoshop lay the grass over the other objects image and you should get what you need.
very helpfull tool indeed, but how can i add the shadow of the object? Would be wonderful to have the object as isolated blackandwhite and also its shadow on other objects…