I’ve only started to learn v-ray so sorry if this is a very basic question, but how do I assign multiple materials to one mesh? For example — when I create a cube with one red material on all faces it renders a perfectly fine red cube, but If I continue to assign another blue material to just one face the entire object renders black. I would expect the cube to be completely red except for one blue face. I’m using the standard Blender materials tab and the ‘Assign’ button to assign different materials. What is the correct way to do this?
I’m too new to V-ray to know if it’s a bug or my settings, but if anybody else has ideas please let me know.
I’m using Blender V-ray build 2.73, V-ray Standalone 3.20.03 on a Mac (Yosemite) and I’ve pressed ‘Update Exporter’ today in Blender so I think all my versions are up to date.