How to combine Roundedges in bump channel ?

Hi guys,
I understand the RoundEdge shader should come in the bump channel - But how to combine it with other shaders\bitmaps ?
Please look at the pic attached - how to combine the shader in there ?
Kobi

The RoundEdges shader actually has its own slot to add additional bump mapping into it - you would be best combining any other bump maps and then connecting the result of that into the slot in the RoundEdges:

Thanks, works perfect now

Good to hear, and you are welcome!

Recently discovered this shader watching a guy add materials to a car headlight in Max. Amazing results.