How to environment sync between V-Ray dome light and Rhino?

Hi,

in the past the user was be able to get a connection between the Rhino environment and V-Ray. I have an old project file where the connection is be working and I ask me, how this kind of connection can be new created now?

-Micha

Hi Micha ,

Here’s how you do it:

  • Create a Dome Light and make sure that its shape is set to Sphere
  • Navigate to the Light Properties of the Dome in Rhino
  • Enable the Sync Env. option

This will ensure that the active Rhino environment is used as a Dome light texture or color.

Konstantin

Great, that’s it. :slight_smile:

Thank you very much.

Sidenote: if I haven’t overseen it than this info can not be found at the help pages. Would be nice if it could be added at the dome light page.

Sidenote: if I haven’t overseen it than this info can not be found at the help pages. Would be nice if it could be added at the dome light page.
I was also unable to find info about this on our docs page.
I’ll make sure they describe the workflow there.

Thank you,
Konstantin

I tried this and what happens is that whatever environment is current in Rhino overrides the environment in VRAY. Is that the point?

Thanks,

Thomas

Right, that is it. So, you can use special Rhino environment functions.

what are those functions? sounds like something I should know about?

Thanks,

Thomas

For example can a Rhino environment be seen in the background of the rendered viewport. Or plugins like HDR Light Studio modify the Rhino environment.

thank you…very helpful