It seems that render channels are not affected by denoiser, only final rgb image. I have read 3dmax users have standalone denoiser, but how we can combine render channels when using denoiser ?
I thought if you select ‘All Channels’ instead of ‘RGB only’, it also applies de-noising to the render elements?
I thought and tested also but no, render elements were without denoising.
The current official builds do not support denoising of elements. We do have a version of the denoiser that does this; I will probably post the standalone denoising tool for beta testing once its ready.
Best regards,
Vlado
Good news indeed.
Aha. It’s lucky I didn’t need that ![]()
Thanks vlado