How to get noise free beaty pass when combining render channels and denoiser is on ?

It seems that render channels are not affected by denoiser, only final rgb image. I have read 3dmax users have standalone denoiser, but how we can combine render channels when using denoiser ?

I thought if you select ‘All Channels’ instead of ‘RGB only’, it also applies de-noising to the render elements?

I thought and tested also but no, render elements were without denoising.

The current official builds do not support denoising of elements. We do have a version of the denoiser that does this; I will probably post the standalone denoising tool for beta testing once its ready.

Best regards,
Vlado

Good news indeed.

Aha. It’s lucky I didn’t need that :slight_smile:

Thanks vlado