I need advice on how to avoid jagged edges of the shadows, if possible. In this scene there is a strong spotlight behind the curtain to cast this strip of light to the floor, but
the shadow edges look completely “pixelated”. Rendering in a high resolution doesn’t solve the problem.
Also - is it possible to adjust the softness of the edge of a spotlight in general?
This behavior is generally normal, but will very well be improved with time. There is currently no way to control the sharpness/softness of shadows which are cast by artificial light sources. Still, what you can try is: Reduce the shining angle of the spotlight itself, or move it closer to the curtain which could very well help.