how to make the liquid go farther?

Hi,i’m using phoenix fd 3.0.i found a problem which is the liquid directly fall down after it ran out of the emitter.no matter i adjusted the outgoing velocity.how to solve it? anybody can help me?

Hey,

What is the scale of your simulator (check the container dimensions in the Simulation rollout)? What if you boost the outgoing velocity to 800 for example? And another question - are you using 3.00, or 3.04 maybe?

Cheers!

Hey,

The one you circled in red will make an empty Liquid simulator with the default settings. The black one will assign a tap water preset (with predefined settings) to the selected object. You can find more about what each icon does here - Chaos Docs

You can also check our quickstart on Liquids here - Chaos Docs