Hello,
how can a VRayLightmtl, included into a mutlimat & vrayblendmtl, be pass to vraylightselect?
Converting to light mesh is not an option due to the vrayblendmatl!
Thanks
Hello,
how can a VRayLightmtl, included into a mutlimat & vrayblendmtl, be pass to vraylightselect?
Converting to light mesh is not an option due to the vrayblendmatl!
Thanks
Our light select element works only with V-Ray lights. Unfortunately it is not possible to get the lighting distribution of the V-Ray light material without any additional steps/render passes.
For this you have to create separate renders for each V-Ray Light material source in the scene, which is not so convenient.
Thanks, yes that’s not an option at all.
The other option would be to make a mesh light with the texture map applied to it from the VrayLightMtl then you can use it in the Light Select.