How to set up a complete cloudy sky?

Hello,

is it possible with phoenix FD to create a complete cloudy sky or is there anything else recommended?
I have seen the tutorial for a single cloud, but this is maybe not suitable to build an entire sky.

My research only led to a Blender plugin, but maybe this could export then VDB to phoenix FD.
(actually I’m not familiar with blender )

Thanks for any tips on this

Hey, there isn’t a one click solution to generating whole cloudscapes in Phoenix - there were other topics in the forum where I explained in more detail when you can use different approaches for generating single clouds, such as this approach:

… or using the Cloud toolbar preset.

And after you have generated one cloud or a set of different cloud shapes, you can instance them in the scene manually or using V-Ray instancer and render them out. Note that V-Ray instancer would require rendering in Volumetric Geometry mode.

Hope this helps get you started in the correct direction, cheers!

Yes indeed, there are issues with IPR not updating in Max.. Are you using V-Ray CPU or GPU? Is there any difference in updates between the two?