smurv
1
for exemple
Channel Value Map
diffuse 100% diffuse map
bump 30% bump map
specularity 50% specularity map
glossiness 50% << specularity map
displacement 50mm << bump map
many textures with "channel"s, how to use this in SU + vray[1.05.30]
Re: how to use this arroway-textures.com
check this link smurv hopefully its helpful for you
http://forum.asgvis.com/index.php?topic=7539.0 
smurv
3
Re: how to use this arroway-textures.com
i know this link
but how use
bump 30% bump map
it is mean that in Bump in vray i should make “Multiplier” = 0.3 ?
Re: how to use this arroway-textures.com
Yes.