Hi there!
I’m currently working on an animation where animated objects will be included in the final process.
Yesterday, I rendered aprox. 120 frames of my animation, but got some splotches and render errors back.
Here’s the file for reference…
http://www.tobyatwork.de/3d-worxx/movie/camera01\_new.mov
The questions, considering improvements for rendering speed and quality, are the following.
- The animation should be in HD (1280x720 @ 30fps)
- Does it make sense to render the Irradiance Map @ half resolution?
- Do I need to turn off AA and reflections / refractions while using the Animation Prepass mode?
- What kind of settings might fit my scene?
Since I need to render the animated camera as well as animated objects, I could render the scene frame by frame, with “Add to current map” option or with “Animation Prepass” mode.
Suggestions and ideas are greatly appreciated ![]()
Thanks in advance,
toby


