You can see from the images that there is a HUGE offset between Object and Materil IDs and composite textured image.
Why is that? When enscape is not providing proper channels our work suffers…
Hi, The reasons for this could also lie in the quality of the person’s image used. However, as far as the quality deficiency of Enscape´s material- and object exported images is concerned (from my point of view!) , this topic was already discussed in 2018. So, just for your information, I’ll link this discussion below:
This looks like a Chromatic Aberration issue…? Try turning that off in the Image settings.
(not really sure when that would be useful; would love to turn it off and leave it off permanently.)

