After a short membership at digital tutors and a few questions answered here by Vlado and other experienced users, I have been using some of the items on this V-ray menu.
Things that I have been using extensively were:
-Create single object properties node
-Turn selection into lights
Yesterday I was messing with the plugin textures and v-ray plane, but there is a lot on this list I haven’t tried yet and would like some info on.
Examples:
Lights from plugin
Textures from plugin
V-ray sphere fade
volume shader
material from BRDF
So if there is a place kind of like spot3d.com where one can find information on these I would like to know!
This is a feature used by people who write their own V-Ray plugins for BRDF, Lights, Textures.
If you don’t have custom V-Ray plugins you won’t get any benefit by using the low level plugins.
As Teodor mentioned, these allow you to create and use some of the internal V-Ray shaders; these may be useful in certain situations, but the workflow is not very user-friendly. Most of the plugins have nice wrappers in the Maya UI (e.g. the VRayMtl material, VRayBlendMtl material, VRayScatterFog volumetric shader etc).
Where can I read more about it ? What language is it used/what is supported/etc/etc?
I’m just chatting with coder about writing plugin/material for me I’d like to be able to provide him with informations he would need to start it going at some point…