ice ice baby! Need help with shader

ello all,

I need help with an ice cube shader…Iv seen this, its great but not what my client wants..

what I need is a ice cube that you would fine in a drink, it has to appear denser at the center, and cleaner/more transparent at the edges…any ideas?

i did something like that ages ago, where I stuck an atmospheric gizmo in my ice cube and used the combustion environmental effect to get what your asking about. Took alot of futzing with to look good. Dont have the render anymore unfortunately. good luck!

I made this once :

The background was a VrayLight mat multiplied & camera mapped

the mat is (tutoice-bump is founded on dareoner tuto, faloff is strong, but may be fined tuned)

Hope it may helps =)

Someone did one a while ago - I think it was percy that had a glass object with a bit of glossiness, a more white opaque bit inside with more glossiness and a whiter bit again inside that - looked quite nice.

Shit but anyway, you’ll get the idea.

http://joconnell.com/uploads/vr/ice.max

ya thats what it was. still recall doing the atmospheric though.

cheers guys, good tips, ill give them a try :slight_smile: