# Ideas to make destruction sim interact with Phoenix Fluid Sim

**URL:** <https://forums.chaos.com/t/ideas-to-make-destruction-sim-interact-with-phoenix-fluid-sim/62757>\
**Category:** General\
**Created:** [March 8, 2017, 1:58pm UTC](https://forums.chaos.com/t/ideas-to-make-destruction-sim-interact-with-phoenix-fluid-sim/62757 "2017-03-08T13:58:05Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ben\_hamburg](https://avatars.discourse-cdn.com/v4/letter/b/ba8739/32.png) [@ben\_hamburg](https://forums.chaos.com/u/ben_hamburg)\
**Post date:** [March 8, 2017, 1:58pm UTC](https://forums.chaos.com/t/ideas-to-make-destruction-sim-interact-with-phoenix-fluid-sim/62757/1 "2017-03-08T13:58:05Z")

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Hi there,

I´m planning on doing a shot with an object breaking through a frozen surface from the water below, with only 3ds Max and Phoenix. Since Phoenix doesn´t have support for rigid body simulation/interaction (YET…as I hope…) like real flow does, I´m trying to think of a way to make this work.

I´m just spitballing a couple of ideas here and would love to get some input:

1. Simulate breaking ice (Pflow with mParticles).  
2. Use another event in the Pflow with a cloth setup to simulate a fake water surface (put it a little below the actual water surface, so the fragments don´t float above the real water).  
3. Simulate the actual water with Phoenix and add the fragments from step 2 to add natural splashes.

Any other ideas?

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**Author:** ![wxyz](https://avatars.discourse-cdn.com/v4/letter/w/cdc98d/32.png) [@wxyz](https://forums.chaos.com/u/wxyz)\
**Post date:** [March 8, 2017, 4:58pm UTC](https://forums.chaos.com/t/ideas-to-make-destruction-sim-interact-with-phoenix-fluid-sim/62757/2 "2017-03-08T16:58:38Z")

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There was a great demo a while ago using Frost to mesh a Phoenix wave which destroyed a wooden structure.

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<div class="post-metadata">

**Author:** ![ben\_hamburg](https://avatars.discourse-cdn.com/v4/letter/b/ba8739/32.png) [@ben\_hamburg](https://forums.chaos.com/u/ben_hamburg)\
**Post date:** [March 8, 2017, 5:03pm UTC](https://forums.chaos.com/t/ideas-to-make-destruction-sim-interact-with-phoenix-fluid-sim/62757/3 "2017-03-08T17:03:37Z")

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Well, apart from the lack of frost at my disposal I think that would kind of be the other way around, that wouldn´t work in this case…
